Thread: Choppy shadows
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# 1 23-04-2008 , 09:57 AM
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Join Date: Mar 2008
Posts: 7

Choppy shadows

Hi all,

I've got a point light shining at some polygon modelled characters that are staggered from the source of the light. The shadow being cast from the front character onto the back character is very 'blocky' or 'choppy' (it looks pixelated). I'd like the shadows to be natural and smooth, has anyone got any ideas about how to achieve this?

Thanks.