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# 15 12-01-2003 , 04:26 AM
-<{ JB }>-'s Avatar
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Join Date: Jul 2002
Location: Western Australia
Posts: 510
The corners of Sub-d's can be creased to make them sharp, or partial crease for an "in-between". Partial crease is sometimes too soft, but if you refine the subdivision level and then partial crease it at the higher division then the crease will be sharper (eg. see the recent edges on the big gold bit of my sword).

Otherwise, poly's can be smoothed by clicking polygons>smooth poly's

PS. it might be easier to just bump-map the walls.


Take a glance at my <a href="https://forums.simplymaya.com/showthread.php?s=&threadid=9428"><b>Porsche 959</b></a> WIP

Last edited by -<{ JB }>-; 12-01-2003 at 04:30 AM.