Thread: moving joints
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# 4 10-07-2008 , 11:39 PM
arran's Avatar
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Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
thanks mirek.

actually it was cos i hadn't set any keys - i figured it out late last night. i thought if i wasn't animating, than i could just pose my model without setting any keys, which seemed to work, accept for the wrist joint.


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