Thread: Jo-Ma-Ch battle
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# 27 13-07-2008 , 03:24 PM
Chirone's Avatar
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Join Date: Dec 2007
Location: NZ
Posts: 3,125
texture mapping the clothes is a real pain due to the UVs being scattered all over the place, and laying out the uvs so they don't overlap is confusing.... too many polygons! :p
i think i'll just fix the textures for the clothes that were derived from the body in photoshop... although i'd have to come up with a proper solution if i was to use this model properly...


amoeba: is that a mac that doesn't have an intel core?




that's a "Ch" pronounced as a "K"

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