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# 9 15-07-2008 , 03:43 PM
mirek03's Avatar
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Join Date: Feb 2006
Location: Australia
Posts: 2,752
its not a short cut.., thats how its done. as i said you cant put a point light inside a sphere (lamp shader) and call it the correct way.., maya is not the 'real world'???

you will need advanced shading techniques for inner and out glow.., from a 'lamp.'

do a google for what you are looking for.., if its possible it will be on u tube.., maybe i just dont understand what you want.

someone else might be able to help.., didnt strider mention translucency..?? look at the sliders on your materials AE.., the one below colour


take it easy and life will be easy