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# 7 03-08-2008 , 05:01 AM
Rhetoric Camel's Avatar
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Join Date: Dec 2006
Location: Plattsburgh New York
Posts: 1,222

Originally posted by ahriman3d
Once the model and texture are finished I open Bodypaint 3D. The process goes like this:

1. Export the mesh from Maya as an obj file.
2. In Bodypaint I import the mesh and the texture map (you can use pdf file format but I like working with jpg).
3. Using the projection painting mode I paint out the seams.
4. Save the texture map from Bodypaint and check it in Maya, if it looks good I'll call it a day.

Thanks a lot user added image


- Mike

https://rhetoriccamel.blogspot.com