Haha I've been using Maya for like 2 days, so I have no clue what you mean. I know when I tried to move some edges earlier on that spot, it seemed to duplicate them so I had to delete them... Maybe that messed something up If you could explain how I "reverse the normals," that would be awesome. PS, this is my first time visiting this board, so its great to see how quick suggestions are given, not to mention how impressed I am with everyone's work.