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# 22 20-08-2008 , 04:58 AM
LauriePriest's Avatar
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Join Date: May 2003
Location: London
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just really study the reference heavily, try and find skull imagery. Do anything to help yourself out, do a few doodles, grab a lump of plastercine if having somthing in real world helps, or even just use a load of primatives to build a rough skull to help you guide your model.


With a cartoon piece you have to exhadurate the unique features. What can you find that makes a baby elephant look like a baby elephant, what features are the most important to highlight.

Often, half of any art is strong planning and forethought, hold back for a bit and think about all the things you want to capture here, and how you can go about doing that.

I think you need a stronger sense of what the result is going to be, realistic or stylised. If it is stylised then how, there are many ways to do a 'cartoony' elephant.

Once you know that, its then the time to research and collect reference and then step back into maya.