but another thing.
what is it when Local Blending doesn´t work anymore within the blend area of 2 boneAnims? checking it makes a differrence on the 1-animation-at-a-time-only area. but the blended part is screwed now. I get all this flipping and unreasonable rotations there. that kind of behaviour which was being fixed by activating Local Blend. checking this items doesn´t have any influence now anymore.
did I **** up my character or what? yesterday it did work. now it doesn´t. what´s going on?
everything starts and ends in the right place at the right time.