Thread: Characters
View Single Post
# 9 06-09-2008 , 01:31 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Its also a reason why I decide to make one of my last characters a fat guy, instead of the usual big muscle guy.

Its a shame that that's all thats seen in the industry as being cool ot the way in, if its not that end of the spectrum its cutesy floppy cartoony characters. There should be more real world types of build, for me you can relate to those characters far easier. Im really not a fan of bulked up 'look at the size of my weapon' like in gears of war.

But then when characters are written properly as well for movies and games they are more easily identifiable as well...


_J