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# 4 08-09-2008 , 08:35 AM
BennyK's Avatar
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Join Date: Oct 2007
Location: IL
Posts: 738
Refractive index for normal glass is 1.5. water is ~1.3.
Make sure you've got some reflections too(not too much) since every time light bends it's also reflected to a certain amount.

When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)