Thread: Chess!
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# 20 09-10-2008 , 07:07 PM
BennyK's Avatar
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Join Date: Oct 2007
Location: IL
Posts: 738
Thanks, I'll look at that as well in the next render - I need to use the 16 to 256 currently to eliminate it completely and it take way too much time to render a 320X480 with it, and I really don't want to find out how long it takes to render a 1600X1200 with it user added image

Here's what I've(my computer have) done overnight:
user added image

Added irradiance and scattering and it addes exactly the feeling I was looking for, even though I don't really know what these attributes do user added image ...

I'll try to improve the clear glass shader before I go on because it looks a bit disappointing...

Holiday over so I don't know when the next post (that is containing progress) will be user added image
C&C please,
Benny


When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)

Last edited by BennyK; 09-10-2008 at 07:20 PM.