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# 5 26-10-2008 , 07:08 AM
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Join Date: Dec 2006
Location: South FL
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Originally posted by 0Dudeman0
I also have a question on this subject, say I make a low poly head in maya and I want to import it to Zbrush to add detail how do I save it as a file type that Zbrush can read and open? Thanks!

My guess is that you'd just export an .obj file (pretty much any 3D program I can think of can import these) then import that into Zbrush.


- Genny
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