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# 7 01-12-2008 , 10:56 AM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340

when you unwrap having a dense mesh is a pain to sort out over a low poly one.

what about the almighty zbrush don't people use it to add details and uv mapping..........
or is it just good practice