Dark areas appear on object when shaded
Hey, Im modelling an object in maya which has many sections that slot together to create a cube like object but seperate when needed.
I want thin creases running round the edges by slightly bevelling the edges and i have tried to do so but i get dark patches appearing when the object is rendered or shaded.
Is there a problem with my geometry?
Please take a look at the attached images.
Thanks,
Ben