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# 46 03-01-2009 , 12:55 PM
Minstrel's Avatar
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Join Date: Nov 2002
Location: Made in Spain
Posts: 422
Thx for the suggestions, the IBL is the light source as well, you think mapping all the reflection colors on all shaders will result in faster rendering than just having every shader feeding off the IBL?

I did find the problem as to why the reflections were not showing up. I also added a wet layer and fine tuned the inner corner of the eye. I am pretty happy with how its looking. That whole rendering at 1024 reslution took 4 minutes. Now I need to do the eye lashes, and then off to hair.

I'll update this image once I finish with the eyelashes.

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