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# 1 29-01-2009 , 02:59 PM
Registered User
Join Date: Jan 2006
Posts: 2

Can vertexes be moved after binding?

If I make a model and bind it to a skeleton, can I later adjust some of the vertexes, for example to alter the face to a different face? Or to tweak the shape of the model if I don't like how something looks when I animate it?

Thanks