Checked that, finally getting my images to batch render. Still having one issue, and that's not being able to render fluids. I have a logo and am using flames in front of it. I'll pull out the Maya text I have, but any advice would help. Here's a list of warnings that pop up when I run the render diagnostics. Warnings -------- - RisingHeat_fluidShape1SG has no port connected. This can be dangerous for rendering. - polySurfaceShape24 has no shading group associated with it. This means that it will not be rendered. Please assign it to a shading group. - polySurfaceShape27 has no shading group associated with it. This means that it will not be rendered. Please assign it to a shading group. Really have appreciated your jelp, won't quit no matter how long this takes to get, lol.