View Single Post
# 1 15-06-2009 , 02:57 PM
Subscriber
Join Date: Apr 2005
Location: UK
Posts: 594

creating my own tuts

hi,

being a university graduate and unemployed was becoming very boaring, and of late i felt like i was slipping away, metaphorically speaking that is,

spent two months doing nothing, no maya work ,no nothing,

to cut to the chase it felt like i hit a plato, i had some minor successes, a few internships at some animations studios,and some game testing work for a game studio,

but nothing came from those things, didn't land a job, learnt some stuff, but didn't get what i wanted, which was a job,

felt like crap, depressed, and angry,


so i decided to pick my sorry ass of the ground, dust my self off and, and do what all men would do, thats right, start training while listening to the Rocky 4 soundtrack,

i've been traning for 3-4 months , i feel like i have some much energy now, i live my life to a strict routine , 3-4 hours of maya every day followed by an hour of exerice,

anyway to improve myself and to help others , i'm gonna start making some video tuts,

i'm half way through the first tut,

it's a head modeling tut, using the edge extrusion modeling method,

i think most of the organic modeling on this site are done using box modelling,

i.m gonna create a couple tuts, gundam modeling, next gen game character, and some other stuff,

p.s how do you get a job working for simply maya?


Last edited by jali; 15-06-2009 at 04:56 PM.