Thread: Cyclops
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# 9 17-07-2009 , 04:35 PM
iamcreasy's Avatar
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Join Date: Jun 2008
Location: Dhaka, Bangladesh
Posts: 168
For animation...ok..but u dont have to maintain a low res model for rigging and animation.U can build a high poly model and use a proxy model to animate it.Though I dont have a clear idea abt it.

and abt the UV's all the issues, all are not solved.Try to maintain same looking/same size looking/similar looking(i dont know how to keep up with wht im trying to say)...to avoid and kind of mis-adjustment.user added image


Last edited by iamcreasy; 17-07-2009 at 04:39 PM.