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# 4 30-07-2009 , 08:55 PM
BennyK's Avatar
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Join Date: Oct 2007
Location: IL
Posts: 738
One more thing You should know is that you should avoid using booleans as much as possible. The result is rarely satisfactory if you manage to get the function to work in the first place - It takes up a lot of time.
Instead add geometry manually and tweak it to your liking (see the image above as for how to create circles in a mesh)
Benny


When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)