Not far off having everything with a base texture on it, then I'll start adding more detailing, cleaning up the textures where needed etc. Not looking forward to doing the Uv's for the fire escapes, so many little bits on them. I think that's the only part that needs the Uv mapping done though so will have to do it sometime soon! Oh, that and the pipes, not looking forward to those either as I haven't a clue as to the best way of doing them. Cylindrical mapping won't work on the curved parts... lol