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# 29 26-11-2009 , 10:38 AM
ben hobden's Avatar
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Join Date: Jul 2008
Location: Chelmsford, Essex, UK
Posts: 1,162
yeah, one of maya's / zbrush's idea of o is mid grey and the other is black? Cant remember off the top of my head which is which. Had those settings covered with the alpha gain and alpha offset sliders.

its a crappy model with crappy textures, but still, a shame to learn that my computer isnt going to render displacement. Its no big deal I guess, I don't have a pressing need really to create them. Just hoping to try and recreate some of the gorgeous renders I see of zbrush models.:shakehead


....if only...