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# 3 18-01-2010 , 04:42 AM
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Join Date: Mar 2007
Location: TN (USA)
Posts: 1,889
I selected the faces on the front and half way around each edge and did a planar map. Then selected faces on back and half way around each edge, did another planar map. Then selected the faces on top and half of edges..planar. Then faces on bottom and half edges...planar. Then did the same for each side. I resized each planar mapping using the texture editor.

Since the texture of dvd case covers front, left side, and back of dvd. I sewed the front left side and back mappings together. Then I scaled all the uv's to fit inside upper right quadrant of grid.

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