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# 6 20-01-2010 , 09:57 PM
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Join Date: Apr 2005
Location: UK
Posts: 594

Originally posted by ben hobden
i think this is brilliant, id love to be able to do stuff like this. Im often runnin around call of duty looking at the different military vehicles thinking, ' i wanna make that', 'i wanna make that'.

Is it just me or is there a subtle difference between the quality of outcome you get using normal maps made in maya, from those made in z brush. Theres something about the feel that is just... 'different'.

I wouldnt mind challenging you to a game prop challenge at some point if I have time on my hands. Good work Jali

thanks for the comments, wait till you see the rest of the car, i've done everything, even the engine, and ornament that goes infront of the car, just give me a few more days and i'll reveal it, in alls it's glory,