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# 2 26-01-2003 , 06:04 PM
ragecgi's Avatar
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Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Well, an easy, but slow way, would be for you to import your video into maya and map it to a plane, and turn ON hardware texturing in your viewports.

This process is called roto-mation:

Key the movement of your hand object frame, by frame, to match your 2d video plate.

Just one idea....


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com