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# 27 02-04-2010 , 02:46 AM
Registered User
Join Date: Dec 2009
Posts: 56

Thanks

Hi dave

Thanks for sharing that hair procedure, dave. I've also tried Maya Hair (I only got Maya 2008 Unlimited and PShop CS3 Standard compared to your 2009 Unlimited and CS4 Extended Wow!) but I noticed there is also Maya Fur and also PaintFX Hair (where you can choose the different types of hair from Visor). I wonder what kind of hair we can get from these 3 features. I also know the PaintFX hair can be converted to poly for rendering in MR (hair can only be rendered with Maya Software)

Ok, now I know how photorealistic UVs are done...literally from photos! :-)

I'm missing those Maya Muscle and Liquefy commands to really help me make UV-ing easy but have to go the long route for now and see if there's any workarounds until I get some extra dosh.

P.S >> Right now, I'm taking a break from UV and playing around with planar images and camera motion path as well as making explosions in Maya. I have also tried Maya Cloth briefly so if there's anything I can help, just give me a shout :-)

Happy rendering,

Ezani