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# 21 01-05-2010 , 12:42 PM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
off track again,

now that you 2 genii have started this monster,

IS there a function in Maya that will do a blanket pull?? ie instead of UV mapping all these edges etc etc etc you could say get a cup, split the inner from outer faces. Then 'grab' a nominated point and 'pull' the skin so to speak to a planar level?? or nominate said point and the 'skin' follows the contour (like liquid) until it lays on a plane?? get my drift?

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes