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# 1 15-09-2010 , 03:44 AM
Syphon's Avatar
Registered User
Join Date: Jul 2005
Location: Australia, Perth
Posts: 17

Multiple Geometry Refrencing

Am looking for some help, i have a scene where i have multiple hex cylinder geomtry more than 200. i want to help reduce the load on rendering so was wondering if there is a way to refrence one original shape and have the rest use the original as its refrence.

If there is an easyier way the advice would me much appreciated.

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