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Old 23-12-2010, 02:21 PM   #1
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Default Vertex going crazy in "Paint skin weights tool"

Hi all! And Merry Christmas!
I have the trial version of maya so I wanted to try as many things I can in this 30 days. Right now I'm working on animation and I have a big problem.
I created my character, rigged it, and skinned it. Now I'm trying to Pain the skin weights but there are some vertices that just go insane whenever I try to unlink them to a specific joint. It happens to some vertex with some bones around the whole rig. Any idea of what it could be? It's pretty frustrating!

thanks in advance!


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