Well, I decided to dump that stupid armor and work on the body of the tiger first, cause it looked like crap. I will lateron extract some armor from the body and add some further clutter to it. I just began adding some loose clay brush strokes. Doing this from mind without any reference, cause I thought it didn't need to be hyperrealistic when it is covered with fur lateron anyway. So I'm mainly concentrating on getting the proportions right now. Haven't worked with ZBrush in a long time, kinda relearning now while character is in progress! :p Current polycount is about 330.000 TDW