deleting Nparticles after cashing simulation
Hey guys is there a way to delete an individual Nparticle from the Nparticle system, but after cashing off dynamic simulation?
in my case i love simulation i have, ( dropping box with apples) but same Nparticles (apples) are not behaving as expected and i want to delete them, yet i d like to keep the rest of simulation thats why I dont want to delete them before cashing/baking ...
because without those nparticles to strart with in the basket whole simulation would have changed and look different ...
Thanks in advance