View Single Post
Old 12-02-2011, 06:42 PM   #2
Gen's Avatar
Join Date: Dec 2006
Location: South FL
Posts: 3,501
Thanks: 16
Thanked 645 Times in 567 Posts

Just like most other processes, it would be a good idea to start rough on both. Color, reflectivity, bump on shaders, and position, intensity and color on lights. Makes no sense to go all out on setting up lights to figure out things don't gel quite the way you want when you start setting up shaders.
- Genny
::|| My CG Blog ||::
::|| My Maya FAQ ||::
Gen is offline   Reply With Quote