View Single Post
Old 14-03-2011, 04:43 AM   #16
Registered User
Join Date: Jul 2006
Location: Vancouver, Canada
Posts: 84
Thanks: 1
Thanked 14 Times in 13 Posts

Originally Posted by bullet1968 View Post
Mate......I dont know what it is about your entry but...simplistic yet dynamic is all that I can say! I would maybe thin the fog JUST a little...not give slightly better res on the buildings. I would put a few dead computers maybe in the foreground? or something thoughta only...just a single plant or similar to represent regrowth? either way its cool mate..I like it
Thanks bullet! I thinned out the fog a tad and I think it looks better now. I like the idea of some broken electronics scattered about. Or maybe some more debris of some kind.

Originally Posted by GecT View Post
Look great so far, I love apocalyptic stuff. The little pebbles add a nice touch to make it seem more chaotic.
Thanks! If it's one thing I've learned over the years, it's the details that can make or break an environment.

While figuring out what else to add, I started detailing the foreground a bit. Started sculpting some detail into the concrete, just need to tweak the displacement map a bit in maya to get it looking right.
Attached Thumbnails
Click image for larger version

Name:	Environment_002.jpg
Views:	121
Size:	318.3 KB
ID:	46396  
skippyk39 is offline   Reply With Quote