View Single Post
# 1 10-04-2011 , 09:28 PM
Registered User
Join Date: Apr 2011
Posts: 29

Poser Characters in Maya 2011

Hello,

I have to say the more I learn about Maya 2011 the more I like. There are many great tutorials out there and I'm getting to the point where I have a film grasp of the basic concepts and controls.

Now, what I would really love is to use my extensive V4 M4 A4 library, including clothing and morphs from Carrara.

I have played around with various export options from C8 and found I could get a fully morphed, and clothed character model into Maya 2011 (no textures), but there are no working skeleton in there and the clothing is not attached to the skin.

I will keep you all informed of my progress and hopefully some of you who know how to do this could respond to this.

Cheers!

-----I have just watched a DT tutorial on rigging characters for production and it seems like if I can get the model into maya I should be able to bind the skin to a rig or use an auto-rigging script I will try this and let you know how it goes in the next few days ----


Last edited by me2011; 10-04-2011 at 09:30 PM.