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# 64 12-04-2011 , 07:57 PM
tweetytunes's Avatar
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Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,457
right took the main parts of the model in to Z Brush, but have a few questions at this point.

1) Is 36 sub tools too much (pockets, belt loops and straps) - should I go and combine the ones that match up with in Maya first ???

2) If I have two objects that I want to work on but they are both the same - eg the boots/shoes should I just take one of them in and then copy it over in maya after.

3) Is it wise to setup the uv`s first before applying the extra details or just do it after.

https://www.ravage3d.com/images/Game/...rush_Start.jpg



Last edited by tweetytunes; 12-04-2011 at 08:02 PM.