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# 8 15-04-2011 , 09:17 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
What do you mean by the textures needing to be grouped together? Is your problem the black areas on the face? Can you check the face normal direction and also check the UV texture editor to see how the texture corresponds to the mesh? Post a screenshot of the latter if you don't mind.

The avatar challenge was a modelling challenge a while back that Dave won. The current challenge is game characters.


-stwert

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