View Single Post
# 3 18-04-2011 , 12:29 PM
LauriePriest's Avatar
Moderator
Join Date: May 2003
Location: London
Posts: 1,001
Bump just works on the diffuse/ spec component by bending the normals. It wouldnt work with shadows anyway.

You can plug a displacement map in to do this, the render time will be high but just bake out the shadows if you can to avoid recalculation.


FX supervisor - double negative