View Single Post
# 22 29-04-2011 , 12:35 AM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,518
That's all transparency or a lack of it. Plug the texture into the transparency channel of the shader, you might have to run it through a reverse node because standard Maya materials will use black as opaque.


- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::