Fever Pitch Studios I thought I'd take a minute to talk about Fever Pitch Studios. This studio was an offshoot from Digital Anvil (an offshoot from Origin) in Austin, Texas. They had been making an RTS called Conquest: Frontier Wars for the PC but near completion, it got cancelled. A couple of the developers broke off from Origin and got the rights to complete Conquest on their own, creating Fever Pitch Studios. It was released, published by Ubisoft, in 2001. They then set about finding new work. They hired a few people with the Conquest money and took the Conquest engine (a real-time strategy game set in space) and converted it to be a dungeon crawler RPG engine. They used Lord of the Rings characters and showed it off to Universal and got the green light on an ambition Lord of the Rings RPG! With this new project, they staffed up to the team I eventually joined. Including myself, there were about 15 of us! Next I'll go into the next year at the studio.