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# 24 17-05-2011 , 04:50 AM
Chirone's Avatar
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Join Date: Dec 2007
Location: NZ
Posts: 3,125

And I think you are correct again, there might be a memory issue with the Mac (are those called 'memory leaks' ? )

very loosely yes.

basically when a program makes an object (eg, maya makes a new material) it takes up memory. when that object is told to get deleted (eg, you delete the material) it could be the case that the object still exists in memory but nothing knows about it because all references have disappeared.

therefore it stays in memory never going away, and you end up with lots of memory taken up by objects that can't be freed because no one knows how to get to it now that all references to it are gone.

so yeah, very loosely it's a "memory issue".

i wouldn't call recording of the history of an object a memory leak unless you delete history and whatever memory it was taking up has not been freed.




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D

Last edited by Chirone; 17-05-2011 at 04:53 AM.