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# 13 03-02-2003 , 07:13 PM
3djoe's Avatar
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Join Date: Nov 2002
Location: CT USA
Posts: 567
silva
Ok I started with a poly cylinder from there I just added the basic shape with bevel etc. then select the faces you want to smooth and smooth them. You dont need as dense of a wire as I have unless you are doing a real close up as I will be doing in my animation. You are on a roll!

Also just a tip if you model with low poly count you can get the idea of what it will look like by smoothing it then undo and you can see if the shape will over smooth and need to add more cuts.

:p

here is a link to the start of my stage.

https://www.joes3dsite.com/images/scenepic.jpg


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