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# 6 06-07-2011 , 08:02 AM
bullet1968's Avatar
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Join Date: Feb 2010
Location: Australia
Posts: 4,255
Its because the 'normals' on the object you used to boolean were inside out maybe? dave? turn OFF 2 sided lighting wheneer you model to see the reversed normals. In your view panel 'Lighting>2 Sided Lighting'. If ANY object ends up with a black lambert then the normals are reversed...you need to correct this.

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes