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# 1 05-02-2003 , 02:52 AM
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Join Date: Oct 2002
Location: USA
Posts: 1,172

I need help preparing for a life of creating video games.

I have been searching for answers, but have had little luck in finding any. What I need to know is what I should do once I graduate from high school if I plan to work for a company that creates video games. Should I attend a school that teaches Maya or is learning Maya something I should do on my own through purchasing books? How long should I learn maya? On top of that, I obviously need to go through college and get a bachelor's degree at the same time to appear "well rounded". (math, science, foreign language, etc.) I want a good place that will teach me well, yet doesn't carry an insanly high price tag. I live in Kentucky, but am willing to move anywhere in the United States and even travel to the United Kingdom if I must. The company I want to work for is in the UK anyway, so I'll be moving over there some time soon anyway.

Also, is there such a thing where a student could observe the proccesses of their future job? I know how games are made in general, but I am curious as to what an average day is like for a level designer or 3D character artist. I usually excell at things when I have time to learn the ins and outs of it all.

Throw some suggestions, links, or whatever you have in your inventory at me. I need to figure out where I'm heading. Thanks.


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