Thread: Audrey
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# 149 23-08-2011 , 10:56 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Hey thanks Dave

Yes, Im actually testing a SSS version now, its looking 100times better already without the other maps.

For the record, I did the texture projections in Mari. The reason was because I have an issue with the spotlight plugin in Zbrush which Im looking into sorting out. The problem in ZB is that when you 'bake the face texture to the mesh/map one half completely disappears as if the normals or uvs are flipped on the model (they aren't for the record) so if anyone has encountered this and solved please let me know as I' rather use Zbrus as I know it better.

cheers
Jay