Started texturing the low-poly model today. It comes in just over 5,000 tris. Quite happy with it so far, needs a good bit of extra detail but it's getting there. The current normal map is done in CrazyBump, so I've yet to render out normals from the high-poly model, will get round to doing that tonight perhaps. Hoping to have this finished by the end of the week and that'll be my first portfolio asset