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# 4 22-09-2011 , 01:23 PM
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Technical Director
Join Date: Feb 2004
Posts: 2,988
It's likely due to the fact that it's performing the operation above the skinning, therefore the vertices are in a different position, and therefore are mapped incorrectly.

There are a few tutorials on this. Here's one: https://animbiz.blogspot.com/2010/02/...r-rigging.html


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