Thread: AK47
View Single Post
# 12 26-09-2011 , 12:55 PM
KartoonHead's Avatar
Subscriber
Join Date: May 2011
Posts: 39
Wireframes on their way! Nah, 3k polys is actually quite low nowadays. My brief for this one was that it had to run well in SDK (Half-Life 2) which is pretty old. The stock gun that comes with UDK, which is lifted straight from Unreal Tournament 3 (released 2009) is about 5,000 triangles and it's 3rd person counterpart is 2,700.

My AK was a bit high in polycount, but I worked on it and got it down to 3,677 triangles.

Thanks for the feedback user added image