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# 6 21-10-2011 , 12:12 PM
Acid44
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I had problems with OBJ and Maya 7 + whatever version of Max I had back then, forget what the problem was, but that's what led me to swear by FBX

EDIT: I remember the issue now, keeps ripping apart my models (See attachment, can't show whole thing cause of NDA, but the interior is basically ripped to shreds) Though back then I had no idea about the options for importing/exporting, so I'll try to figure those out and then edit this or post again on whether I figure it out or not.

Took me a few tries of messing around before finding the Maya setting in Max's OBJ dialogue. I'm a tool sometimes user added image

Got it imported fine now, thanks a lot guys.

But one more thing, if I may. Would you happen to know where I could find a tutorial for working with normal angles? I've been trying to get it right for weeks, and have a slight hold of it, but there are some areas that I just can't get right.

Attached Images

Last edited by Acid44; 21-10-2011 at 12:26 PM.