Thread: Simply ZBrush
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# 59 24-10-2011 , 07:25 AM
Registered User
Join Date: Aug 2011
Location: Sliema Malta
Posts: 497
Had some fun retopoing and throwing him into FaceRobot. Gonna pull out the Mocap soon and try to get a workflow down then begin refining by going back and improving the sculpt and tweaking when I have my final base mesh locked...

Will also be redefining the topo once again so that I can exploit the wrinkle maps and tendon maps as well. Gonna film my dad doin the FACS system to get a better idea of the edgeflow required...

Below the FR pic is the base untouched. Only thing it is missing is the mouth bag which I did after rendering that out. Sockets are created in FR procedurally.

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Last edited by Chavfister; 24-10-2011 at 07:31 AM.